It’s been a staple of science fiction for decades, but now the idea of
augmented reality (AR) enhancing our lives by way of hi-tech wearable
glasses is finally becoming a reality for consumers. Google's Project Glass
may be getting the lion's share of attention, but prototypes and new
ventures abound with any number of goggle-like devices offering
immersive 3D gaming through to simply capturing your everyday life for sharing online. Now a start-up called meta
has joined the fray, partnering with Epson to create AR glasses that
allow virtual objects to be controlled in 3D space using hand gestures.
meta was founded by Meron Gribetz in December 2012 and has
been helped along by Professor Steven Feiner, an experienced developer
in the field of augmented reality technology. The stated aim of the meta
project is to go one step further than other augmented reality
prototypes that simply offer superimposed digital readouts with limited
control.
The two-part setup consists of a pair of modified see-through
meta was founded by Meron Gribetz in December 2012 and has
been helped along by Professor Steven Feiner, an experienced developer
in the field of augmented reality technology. The stated aim of the meta
project is to go one step further than other augmented reality
prototypes that simply offer superimposed digital readouts with limited
control.
The two-part setup consists of a pair of modified see-through Epson Moverio glasses
with a Kinect-like 3D camera mounted on top. The camera features
low-latency motion tracking software that tracks a person's hands in 3D
space so they can interact with virtual objects using hand gestures.
with a Kinect-like 3D camera mounted on top. The camera features
low-latency motion tracking software that tracks a person's hands in 3D
space so they can interact with virtual objects using hand gestures.
meta is set to throw down the proverbial gauntlet to
potential developers with the imminent release of a developer kit – so
it remains to be seen just exactly what kind of applications we can
expect to see running on the glasses, or even when the glasses will be
released. Though, in keeping with the promise of augmented reality in
general, Anna Jen, Director of New Business at Epson America, says
“We’re excited about the effects on productivity, media entertainment,
retail, and of course, an amazing new class of games entering our real
world.”
A promotional video giving an idea of the glasses' potential uses can be viewed on meta's website via the source link below.
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